Medium Undead, Neutral Evil
Armor Class 8 Initiative −2 (8) Hit Points 15 (2d8 + 6) Speed 20 ft.
Saving Throws Str +1, Dex −2, Con +3, Int −4, Wis +0, Cha −3
Damage Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common plus one other language but can't speak
Challenge Rating 1/4
If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.