Young White Dragon

Large Dragon (Chromatic), Chaotic Evil

Armor Class 17   Initiative +3 (13)   Hit Points 123 (13d10 + 52)   Speed 40 ft., Burrow 20 ft., Fly 80 ft., Swim 40 ft.

STR18 (+4)
DEX10 (+0)
CON18 (+4)
INT6 (-2)
WIS11 (+0)
CHA12 (+1)

Saving Throws Str +4, Dex +3, Con +4, Int −2, Wis +3, Cha +1

Skills Perception +6, Stealth +3

Damage Immunities Cold

Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 16

Languages Common, Draconic

Challenge Rating 6

Traits

Ice Walk

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack

The dragon makes three Rend attacks.

Rend

Melee Attack Roll: +7, reach 10 ft. Hit: 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.

Cold Breath (Recharge 5–6)

Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: 40 (9d8) Cold damage. Success: Half damage.

Use the Young White Dragon in your game
Open the free Tabletop Toolkit DM screen: run encounters, roll initiative, and track combat online — no sign-up needed.