Worg

Large Fey, Neutral Evil

Armor Class 13   Initiative +1 (11)   Hit Points 26 (4d10 + 4)   Speed 50 ft.

STR16 (+3)
DEX13 (+1)
CON13 (+1)
INT7 (-2)
WIS11 (+0)
CHA8 (-1)

Saving Throws Str +3, Dex +1, Con +1, Int -2, Wis +0, Cha -1

Skills Perception +4

Senses Darkvision 60 ft.; Passive Perception 14

Languages Goblin, Worg

Challenge Rating 1/2

Actions

Bite

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.

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