Vrock

Large Fiend (Demon), Chaotic Evil

Armor Class 15   Initiative +2 (12)   Hit Points 152 (16d10 + 64)   Speed 40 ft., Fly 60 ft.

STR17 (+3)
DEX15 (+2)
CON18 (+4)
INT8 (-1)
WIS13 (+1)
CHA8 (-1)

Saving Throws Str +3, Dex +5, Con +4, Int −1, Wis +4, Cha +2

Damage Resistances Cold, Fire, Lightning

Damage Immunities Poison; Poisoned

Senses Darkvision 120 ft.; Passive Perception 11

Languages Abyssal; telepathy 120 ft.

Challenge Rating 6

Traits

Demonic Restoration

If the vrock dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Magic Resistance

The vrock has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The vrock makes two Shred attacks.

Shred

Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage plus 10 (3d6) Poison damage.

Spores (Recharge 6)

Constitution Saving Throw: DC 15, each creature in a 20-foot Emanation originating from the vrock. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. While Poisoned, the target takes 5 (1d10) Poison damage at the start of each of its turns. Emptying a flask of Holy Water on the target ends the effect early.

Stunning Screech (1/Day)

Constitution Saving Throw: DC 15, each creature in a 20-foot Emanation originating from the vrock (demons succeed automatically). Failure: 10 (3d6) Thunder damage, and the target has the Stunned condition until the end of the vrock's next turn.

Use the Vrock in your game
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