Stone Giant

Huge Giant, Neutral

Armor Class 17   Initiative +5 (15)   Hit Points 126 (11d12 + 55)   Speed 40 ft.

STR23 (+6)
DEX15 (+2)
CON20 (+5)
INT10 (+0)
WIS12 (+1)
CHA9 (-1)

Saving Throws Str +6, Dex +5, Con +8, Int +0, Wis +4, Cha -1

Skills Athletics +12, Perception +4, Stealth +5

Senses Darkvision 60 ft.; Passive Perception 14

Languages Giant

Challenge Rating 7

Actions

Multiattack

The giant makes two attacks, using Stone Club or Boulder in any combination.

Stone Club

Melee Attack Roll: +9, reach 15 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder

Ranged Attack Roll: +9, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Reactions

Deflect Missile (Recharge 5–6)

Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (1d10 + 6), and if that damage is reduced to 0, the giant can redirect some of the attack's force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet. Failure: 11 (1d10 + 6) Force damage.

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