Sprite

Tiny Fey, Neutral Good

Armor Class 15   Initiative +4 (14)   Hit Points 10 (4d4)   Speed 10 ft., Fly 40 ft.

STR3 (-4)
DEX18 (+4)
CON10 (+0)
INT14 (+2)
WIS13 (+1)
CHA11 (+0)

Saving Throws Str −4, Dex +4, Con +0, Int +2, Wis +1, Cha +0

Skills Perception +3, Stealth +8

Senses Passive Perception 13

Languages Common, Elvish, Sylvan

Challenge Rating 1/4

Actions

Needle Sword

Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow

Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.

Heart Sight

Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.

Invisibility

The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

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