Specter

Medium Undead, Chaotic Evil

Armor Class 12   Initiative +2 (12)   Hit Points 22 (5d8)   Speed 30 ft., Fly 50 ft. (hover)

STR1 (-5)
DEX14 (+2)
CON11 (+0)
INT10 (+0)
WIS10 (+0)
CHA11 (+0)

Saving Throws Str −5, Dex +2, Con +0, Int +0, Wis +0, Cha +0

Damage Resistances Acid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder

Damage Immunities Necrotic, Poison; Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses Darkvision 60 ft.; Passive Perception 10

Languages Understands Common plus one other language but can't speak

Challenge Rating 1

Traits

Incorporeal Movement

The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity

While in sunlight, the specter has Disadvantage on ability checks and attack rolls.

Actions

Life Drain

Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

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