Medium or Small Humanoid (Cleric), Neutral
Armor Class 13 Initiative +0 (10) Hit Points 38 (7d8 + 7) Speed 30 ft.
Saving Throws Str +3, Dex +0, Con +1, Int +1, Wis +3, Cha +1
Skills Medicine +7, Perception +5, Religion +5
Gear Chain Shirt, Holy Symbol, Mace
Senses Passive Perception 15
Languages Common plus one other language
Challenge Rating 2
The priest makes two attacks, using Mace or Radiant Flame in any combination.
Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.
The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At Will: Light, Thaumaturgy
1/Day: Spirit Guardians
The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.