Large Undead, Lawful Evil
Armor Class 12 Initiative +0 (10) Hit Points 45 (6d10 + 12) Speed 40 ft.
Saving Throws Str +4, Dex +0, Con +2, Int −2, Wis −1, Cha −3
Damage Immunities Poison; Exhaustion, Poisoned
Damage Vulnerabilities Bludgeoning
Senses Darkvision 60 ft.; Passive Perception 9
Languages Understands Abyssal but can't speak
Challenge Rating 2
Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.
Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Bludgeoning damage.