Medium Monstrosity, Neutral
Armor Class 12 Initiative +3 (13) Hit Points 58 (9d8 + 18) Speed 20 ft.
Saving Throws Str +3, Dex +1, Con +2, Int −3, Wis +1, Cha −1
Skills Stealth +5
Damage Immunities Acid; Prone
Senses Darkvision 60 ft.; Passive Perception 11
Languages None
Challenge Rating 2
The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.
Melee Attack Roll: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage.
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.
The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.