Mage

Medium or Small Humanoid (Wizard), Neutral

Armor Class 15   Initiative +2 (12)   Hit Points 81 (18d8)   Speed 30 ft.

STR9 (-1)
DEX14 (+2)
CON11 (+0)
INT17 (+3)
WIS12 (+1)
CHA11 (+0)

Saving Throws Str −1, Dex +2, Con +0, Int +6, Wis +4, Cha +0

Skills Arcana +6, History +6, Perception +4

Gear Wand

Senses Passive Perception 14

Languages Common plus three other languages

Challenge Rating 6

Actions

Multiattack

The mage makes three Arcane Burst attacks.

Arcane Burst

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.

Spellcasting

The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):

At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation

2/Day Each: Fireball (level 4 version), Invisibility

1/Day Each: Cone of Cold, Fly

Bonus Actions

Misty Step (3/Day)

The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day)

The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

Use the Mage in your game
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