Homunculus

Tiny Construct, Neutral

Armor Class 13   Initiative +2 (12)   Hit Points 4 (1d4 + 2)   Speed 20 ft., Fly 40 ft.

STR4 (-3)
DEX15 (+2)
CON14 (+2)
INT10 (+0)
WIS10 (+0)
CHA7 (-2)

Saving Throws Str −3, Dex +2, Con +2, Int +0, Wis +2, Cha +0

Damage Immunities Poison; Charmed, Poisoned

Senses Darkvision 60 ft.; Passive Perception 10

Languages Understands Common plus one other language but can't speak

Challenge Rating 0

Traits

Telepathic Bond

While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite

Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

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