Hobgoblin Warrior

Medium Fey (Goblinoid), Lawful Evil

Armor Class 18   Initiative +3 (13)   Hit Points 11 (2d8 + 2)   Speed 30 ft.

STR13 (+1)
DEX12 (+1)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA9 (-1)

Saving Throws Str +1, Dex +1, Con +1, Int +0, Wis +0, Cha −1

Gear Half Plate Armor, Longbow, Longsword, Shield

Senses Darkvision 60 ft.; Passive Perception 10

Languages Common, Goblin

Challenge Rating 1/2

Traits

Pack Tactics

The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Longsword

Melee Attack Roll: +3, reach 5 ft. Hit: 12 (2d10 + 1) Slashing damage.

Longbow

Ranged Attack Roll: +3, range 150/600 ft. Hit: 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.

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