Medium Fey (Goblinoid), Lawful Evil
Armor Class 17 Initiative +4 (14) Hit Points 58 (9d8 + 18) Speed 30 ft.
Saving Throws Str +2, Dex +2, Con +2, Int +1, Wis +0, Cha +1
Gear Greatsword, Half Plate Armor, Longbow
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common, Goblin
Challenge Rating 3
While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.
The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.
Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.
Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.