Hill Giant

Huge Giant, Chaotic Evil

Armor Class 13   Initiative +2 (12)   Hit Points 105 (10d12 + 40)   Speed 40 ft.

STR21 (+5)
DEX8 (-1)
CON19 (+4)
INT5 (-3)
WIS9 (-1)
CHA6 (-2)

Saving Throws Str +5, Dex −1, Con +4, Int −3, Wis −1, Cha −2

Skills Perception +2

Senses Passive Perception 12

Languages Giant

Challenge Rating 5

Actions

Multiattack

The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club

Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob

Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Use the Hill Giant in your game
Open the free Tabletop Toolkit DM screen: run encounters, roll initiative, and track combat online — no sign-up needed.