Half-Dragon

Medium Dragon, Neutral

Armor Class 18   Initiative +5 (15)   Hit Points 105 (14d8 + 42)   Speed 40 ft.

STR19 (+4)
DEX14 (+2)
CON16 (+3)
INT10 (+0)
WIS15 (+2)
CHA14 (+2)

Saving Throws Str +4, Dex +5, Con +3, Int +0, Wis +5, Cha +2

Skills Athletics +7, Perception +5, Stealth +5

Damage Resistances Damage type chosen for the Draconic Origin trait below

Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15

Languages Common, Draconic

Challenge Rating 5

Traits

Draconic Origin

The half-dragon is related to a type of dragon associated with one of the following damage types (GM's choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.

Actions

Multiattack

The half-dragon makes two Claw attacks.

Claw

Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.

Dragon's Breath (Recharge 5–6)

Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.

Bonus Actions

Leap

The half-dragon jumps up to 30 feet by spending 10 feet of movement.

Use the Half-Dragon in your game
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