Guard

Medium or Small Humanoid, Neutral

Armor Class 16   Initiative +1 (11)   Hit Points 11 (2d8 + 2)   Speed 30 ft.

STR13 (+1)
DEX12 (+1)
CON12 (+1)
INT10 (+0)
WIS11 (+0)
CHA10 (+0)

Saving Throws Str +1, Dex +1, Con +1, Int +0, Wis +0, Cha +0

Skills Perception +2

Gear Chain Shirt, Shield, Spear

Senses Passive Perception 12

Languages Common

Challenge Rating 1/8

Actions

Spear

Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.

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