Medium or Small Humanoid, Neutral
Armor Class 18 Initiative +4 (14) Hit Points 75 (10d8 + 30) Speed 30 ft.
Saving Throws Str +4, Dex +2, Con +3, Int +1, Wis +2, Cha +1
Skills Athletics +6, Perception +4
Gear Breastplate, Javelins (6), Longsword, Shield
Senses Passive Perception 14
Languages Common
Challenge Rating 4
The guard makes two attacks, using Javelin or Longsword in any combination.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.