Gorgon

Large Construct, Unaligned

Armor Class 19   Initiative +0 (10)   Hit Points 114 (12d10 + 48)   Speed 40 ft.

STR20 (+5)
DEX11 (+0)
CON18 (+4)
INT2 (-4)
WIS12 (+1)
CHA7 (-2)

Saving Throws Str +5, Dex +0, Con +4, Int −4, Wis +1, Cha −2

Skills Perception +7

Damage Immunities Exhaustion, Petrified

Senses Darkvision 60 ft.; Passive Perception 17

Languages None

Challenge Rating 5

Actions

Gore

Melee Attack Roll: +8, reach 5 ft. Hit: 18 (2d12 + 5) Piercing damage. If the target is a Large or smaller creature and the gorgon moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Petrifying Breath (Recharge 5–6)

Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.

Bonus Actions

Trample

Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 16 (2d10 + 5) Bludgeoning damage. Success: Half damage.

Use the Gorgon in your game
Open the free Tabletop Toolkit DM screen: run encounters, roll initiative, and track combat online — no sign-up needed.