Small Fey (Goblinoid), Chaotic Neutral
Armor Class 12 Initiative +2 (12) Hit Points 7 (2d6) Speed 30 ft.
Saving Throws Str −1, Dex +2, Con +0, Int +0, Wis −1, Cha −1
Skills Stealth +6
Gear Daggers (3)
Senses Darkvision 60 ft.; Passive Perception 9
Languages Common, Goblin
Challenge Rating 1/8
Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
The goblin takes the Disengage or Hide action.