Medium Fiend, Chaotic Evil
Armor Class 15 Initiative +1 (11) Hit Points 27 (6d8) Speed 30 ft.
Saving Throws Str +2, Dex +1, Con +0, Int −2, Wis +0, Cha −2
Senses Darkvision 60 ft.; Passive Perception 10
Languages Gnoll
Challenge Rating 1/2
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.