Gladiator

Medium or Small Humanoid, Neutral

Armor Class 16   Initiative +5 (15)   Hit Points 112 (15d8 + 45)   Speed 30 ft.

STR18 (+4)
DEX15 (+2)
CON16 (+3)
INT10 (+0)
WIS12 (+1)
CHA15 (+2)

Saving Throws Str +7, Dex +5, Con +6, Int +0, Wis +4, Cha +2

Skills Athletics +10, Performance +5

Gear Shield, Spears (3), Studded Leather Armor

Senses Passive Perception 11

Languages Common

Challenge Rating 5

Actions

Multiattack

The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear

Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.

Shield Bash

Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry

Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.

Use the Gladiator in your game
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