Ghoul

Medium Undead, Chaotic Evil

Armor Class 12   Initiative +2 (12)   Hit Points 22 (5d8)   Speed 30 ft.

STR13 (+1)
DEX15 (+2)
CON10 (+0)
INT7 (-2)
WIS10 (+0)
CHA6 (-2)

Saving Throws Str +1, Dex +2, Con +0, Int −2, Wis +0, Cha −2

Damage Immunities Poison; Charmed, Exhaustion, Poisoned

Senses Darkvision 60 ft.; Passive Perception 10

Languages Common

Challenge Rating 1

Actions

Multiattack

The ghoul makes two Bite attacks.

Bite

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw

Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

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