Frost Giant

Huge Giant, Neutral Evil

Armor Class 15   Initiative +2 (12)   Hit Points 149 (13d12 + 65)   Speed 40 ft.

STR23 (+6)
DEX9 (-1)
CON21 (+5)
INT9 (-1)
WIS10 (+0)
CHA12 (+1)

Saving Throws Str +6, Dex −1, Con +8, Int −1, Wis +3, Cha +4

Skills Athletics +9, Perception +3

Damage Immunities Cold

Senses Passive Perception 13

Languages Giant

Challenge Rating 8

Actions

Multiattack

The giant makes two attacks, using Frost Axe or Great Bow in any combination.

Frost Axe

Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

Great Bow

Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.

Bonus Actions

War Cry (Recharge 5–6)

The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.

Use the Frost Giant in your game
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