Ettercap

Medium Monstrosity, Neutral Evil

Armor Class 13   Initiative +2 (12)   Hit Points 44 (8d8 + 8)   Speed 30 ft., Climb 30 ft.

STR14 (+2)
DEX15 (+2)
CON13 (+1)
INT7 (-2)
WIS12 (+1)
CHA8 (-1)

Saving Throws Str +2, Dex +2, Con +1, Int −2, Wis +1, Cha −1

Skills Perception +3, Stealth +4, Survival +3

Senses Darkvision 60 ft.; Passive Perception 13

Languages None

Challenge Rating 2

Traits

Spider Climb

The ettercap can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Web Walker

The ettercap ignores movement restrictions caused by webs, and the ettercap knows the location of any other creature in contact with the same web.

Actions

Multiattack

The ettercap makes one Bite attack and one Claw attack.

Bite

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Poison damage, and the target has the Poisoned condition until the start of the ettercap's next turn.

Claw

Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Slashing damage.

Web Strand (Recharge 5–6)

Dexterity Saving Throw: DC 12, one Large or smaller creature the ettercap can see within 30 feet. Failure: The target has the Restrained condition until the web is destroyed (AC 10; HP 5; Vulnerability to Fire damage; Immunity to Bludgeoning, Poison, and Psychic damage).

Bonus Actions

Reel

The ettercap pulls one creature within 30 feet of itself that is Restrained by its Web Strand up to 25 feet straight toward itself.

Use the Ettercap in your game
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