Drider

Large Monstrosity, Chaotic Evil

Armor Class 19   Initiative +4 (14)   Hit Points 123 (13d10 + 52)   Speed 30 ft., Climb 30 ft.

STR16 (+3)
DEX19 (+4)
CON18 (+4)
INT13 (+1)
WIS16 (+3)
CHA12 (+1)

Saving Throws Str +3, Dex +4, Con +4, Int +1, Wis +3, Cha +1

Skills Perception +6, Stealth +10

Senses Darkvision 120 ft.; Passive Perception 16

Languages Elvish, Undercommon

Challenge Rating 6

Traits

Spider Climb

The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Sunlight Sensitivity

While in sunlight, the drider has Disadvantage on ability checks and attack rolls.

Web Walker

The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.

Actions

Multiattack

The drider makes three attacks, using Foreleg or Poison Burst in any combination.

Foreleg

Melee Attack Roll: +7, reach 10 ft. Hit: 13 (2d8 + 4) Piercing damage.

Poison Burst

Ranged Attack Roll: +6, range 120 ft. Hit: 13 (3d6 + 3) Poison damage.

Bonus Actions

Magic of the Spider Queen (Recharge 5–6)

The drider casts Darkness, Faerie Fire, or Web, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14).

Use the Drider in your game
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