Medium Dragon (Metallic), Chaotic Good
Armor Class 16 Initiative +3 (13) Hit Points 22 (4d8 + 4) Speed 30 ft., Climb 30 ft., Fly 60 ft.
Saving Throws Str +2, Dex +3, Con +1, Int +2, Wis +2, Cha +1
Skills Perception +4, Stealth +3
Damage Immunities Acid
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
Challenge Rating 1
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.
Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.