Medium or Small Humanoid, Neutral
Armor Class 10 Initiative +0 (10) Hit Points 4 (1d8) Speed 30 ft.
Saving Throws Str +0, Dex +0, Con +0, Int +0, Wis +0, Cha +0
Gear Club
Senses Passive Perception 10
Languages Common
Challenge Rating 0
The commoner has proficiency in one skill of the GM's choice and has Advantage whenever it makes an ability check using that skill.
Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.