Large Monstrosity, Chaotic Evil
Armor Class 14 Initiative +0 (10) Hit Points 114 (12d10 + 48) Speed 30 ft., Fly 60 ft.
Saving Throws Str +4, Dex +0, Con +4, Int −4, Wis +2, Cha +0
Skills Perception +8
Senses Darkvision 60 ft.; Passive Perception 18
Languages Understands Draconic but can't speak
Challenge Rating 6
The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.
Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.