Large Fey, Neutral Good
Armor Class 16 Initiative +2 (12) Hit Points 45 (6d10 + 12) Speed 50 ft.
Saving Throws Str +4, Dex +2, Con +2, Int −1, Wis +1, Cha +0
Skills Athletics +6, Perception +3
Gear Breastplate, Longbow, Pike
Senses Passive Perception 13
Languages Elvish, Sylvan
Challenge Rating 2
The centaur makes two attacks, using Pike or Longbow in any combination.
Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Piercing damage.
Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.
The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.