Medium Dragon (Metallic), Chaotic Good
Armor Class 15 Initiative +2 (12) Hit Points 22 (4d8 + 4) Speed 30 ft., Burrow 15 ft., Fly 60 ft.
Saving Throws Str +2, Dex +2, Con +1, Int +0, Wis +2, Cha +1
Skills Perception +4, Stealth +2
Damage Immunities Fire
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
Challenge Rating 1
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.
Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.