Bandit

Medium or Small Humanoid, Neutral

Armor Class 12   Initiative +1 (11)   Hit Points 11 (2d8 + 2)   Speed 30 ft.

STR11 (+0)
DEX12 (+1)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)

Saving Throws Str +0, Dex +1, Con +1, Int +0, Wis +0, Cha +0

Gear Leather Armor, Light Crossbow, Scimitar

Senses Passive Perception 10

Languages Common, Thieves' Cant

Challenge Rating 1/8

Actions

Scimitar

Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Light Crossbow

Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.

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