Medium or Small Humanoid, Neutral
Armor Class 12 Initiative +1 (11) Hit Points 11 (2d8 + 2) Speed 30 ft.
Saving Throws Str +0, Dex +1, Con +1, Int +0, Wis +0, Cha +0
Gear Leather Armor, Light Crossbow, Scimitar
Senses Passive Perception 10
Languages Common, Thieves' Cant
Challenge Rating 1/8
Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.