Air Elemental

Large Elemental, Neutral

Armor Class 15   Initiative +5 (15)   Hit Points 90 (12d10 + 24)   Speed 10 ft., Fly 90 ft. (hover)

STR14 (+2)
DEX20 (+5)
CON14 (+2)
INT6 (-2)
WIS10 (+0)
CHA6 (-2)

Saving Throws Str +2, Dex +5, Con +2, Int −2, Wis +0, Cha −2

Damage Resistances Bludgeoning, Lightning, Piercing, Slashing

Damage Immunities Poison, Thunder; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses Darkvision 60 ft.; Passive Perception 10

Languages Primordial (Auran)

Challenge Rating 5

Traits

Air Form

The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack

The elemental makes two Thunderous Slam attacks.

Thunderous Slam

Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Thunder damage.

Whirlwind (Recharge 4–6)

Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.

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