Home › First-Time DM Tips

Running Your First Game: DM Tips

Practical advice for first-time Dungeon Masters: prepping in 20 minutes, running combat smoothly, improvising, and using the DM Screen.

Prep in 20 minutes, not 20 hours

  1. Pick a simple hook: missing villagers, a stolen relic, a monster in the woods. One sentence is enough.
  2. Prepare 3 scenes: an opening action scene, a middle exploration or social scene, and a boss fight. That's a full session.
  3. Pick 4–6 monsters from the DM Screen roster that fit your hook. Note their hit points and one cool ability each.
  4. Prepare one twist: the goblins were hired by someone. The "monster" is protecting its babies. Twists make sessions memorable.

Running combat without the slog

Improvising when they go off-script

They will. A kid will befriend the goblin, set the tavern on fire, or interrogate a random farmer for 20 minutes. Your tools:

Using the DM Screen

Open the DM Screen on a tablet or laptop behind your DM screen (a literal cardboard barrier earns you +10 mystique). Randomize encounters when the party wanders, click monsters into the battle tracker, and let it handle initiative order and hit points while you focus on voices and descriptions.

The golden rule

Your job isn't to beat the players — it's to make them feel heroic while keeping the outcome uncertain. Challenge them, cheer for their clever plans, and when the dice tell a great story, get out of the way.

Ready to play?

Open the free toolkit — no account needed, works offline at the table.

Open the Tabletop Toolkit