โš–๏ธ Encounter Difficulty Calculator

Will this fight be fair? Enter your party's levels, pick your monsters, and get a difficulty rating using the classic 2014 encounter-building math โ€” XP thresholds by level, monster XP by Challenge Rating, and the encounter multiplier for monster count. Everything runs in your browser: no account, no AI, works offline at the table.

1. Your party

2. Pick monsters

Searches the same monster registry the Encounter Builder uses โ€” the built-in creatures plus any SRD monsters you previously added on the DM screen (they stay saved in your browser, so this page works fully offline).

Your encounter

No monsters yet โ€” search and hit Add.

3. Difficulty

Adjusted XPโ€“
Monster XP (raw)โ€“
Encounter multiplierโ€“

How the math works

1. Each character level has XP thresholds for Easy / Medium / Hard / Deadly (2014 DMG). Your party's thresholds are the sum of each character's โ€” anything below the Easy total is Trivial.

2. Each monster is worth XP based on its Challenge Rating (e.g. CR 1/2 = 100 XP, CR 2 = 450 XP).

3. The total monster XP is multiplied by the encounter multiplier for the number of monsters (ร—1 for one monster, ร—1.5 for two, ร—2 for 3โ€“6, ร—2.5 for 7โ€“10, ร—3 for 11โ€“14, ร—4 for 15+). The multiplier shifts one step up for parties of 1โ€“2 and one step down for parties of 6+.

Ratings are guidelines, not guarantees โ€” clever tactics, terrain, and magic items all change a fight. When in doubt with young players, aim for Easy or Medium.